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      The Playground

      The Playground is a development and design blog following anything I'm working on.

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  • Playgrounds and maps

    3D Modelling with Blender, texturing within GIMP, implemented into UDK.

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  • The Trees

    3D Modelling in Blender and Implimenting in UDK.

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  • Blender, UDK, and Normal/Bump Mapping

    Bump mapping within blender and UDK.

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  • Character Assets

    Character texture mapping within Maya.

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  • Map Assets

    Map and assets within Unity

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